As a Senior Prop and Environment Artist, I specialize in stylized art but enjoy creating visualizations across various styles. I align creative visions, optimize workflows, and foster collaboration for immersive experiences. Passionate about crafting memorable projects through planning, teamwork, and continuous growth.
Senior 3D Artist / 3D Generalist
Antler Interactive (2018 – Present)
- Created environments, characters, and props.
- Assisted in level design and prototyping.
- Optimized assets for performance.
3D Artist / Generalist
SVRVIVE Studios (2015 – 2018)
- Developed assets for VR games.
- Created animations and optimized assets.
- Contributed to award-nominated projects.
3D Artist Intern
Pixelpirates (2015)
- Created interactive visualizations.
- Collaborated with senior artists.
Freelance 3D Artist
King Hippo (2014)
- Created 3D assets and illustrations.
- Worked on gamification and VR projects.
• Cloud Born (2021 – Present) - Senior 3D Artist
• My Neighbor Alice (2022) - 3D Artist
• Krystopia - Nova's Journey (2020) - 3D Artist
• Krystopia (2019) - 3D Artist
• Krystal Kart (2019) - 3D Artist
• The Reef AR (2018) - 3D Artist
• Kartong - Death by Cardboard (2017) - 3D Artist
• SVRVIVE: The Deus Helix (2016) - 3D Artist
• 3D Modeling: Environments, Level-Artist, Characters, Props
• Software: Autodesk Maya, ZBrush, Substance Painter
• Rendering & Texturing: Texturing, Shading, Lighting
• Game Engines: Unity, Unreal Engine
• Development & Collaboration: Agile Development, Jira, Confluence, Source Tree, Art Coordination
• Future Games Academy (2014 - 2016) - 3D Art
• Stockholm University (2011 - 2014) - Computer Game Development
• SGA Swedish Game Awards (2015) - Nominee: GAME OF THE YEAR
• Ski Instructor - Licensed Ski Instructor: Freestyle Skiing and Big Air
• Junior Swedish Champion (Gold Medalist) - Trampoline Gymnastics
• Musician - Playing guitar and drums, both privately and in bands.
Eskadervägen 18, 183 54 Täby,
Sweden
+46 76 216 25 79