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Samuel Lotfi
Samuel Lotfi
Senior 3D artist
Stockholm, Sweden

Skills

SculptingPBR TexturingTexture Baking3D ModelingEnvironment ModelingProp ModelingUV MappingShadersGame DevelopmentRendering3D VisualizationPre-vizArchitectural VisualizationPhysically Based Rendering

Software proficiency

Maya
Maya
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Unity
Unity
Unreal Engine
Unreal Engine
Photoshop
Photoshop
Marmoset Toolbag
Marmoset Toolbag
PureRef
PureRef
Keyshot
Keyshot
Jira
Jira

Productions

    • Video Game
      Cloudborn
    • Year
      2024
    • Role
      Senior 3D Artist
    • Company
      Antler Interactive
    • Video Game
      My Neighbor Alice
    • Year
      2022
    • Role
      3D Artist - Creation of props and environment assets.
    • Company
      Antler Interactive
    • Mobile Game
      Krystopia - Nova´s Journey
    • Year
      2020
    • Role
      3D Artist, Asset-creation, Environment-Artist and Generalist.
    • Company
      Antler Interactive
    • Mobile Game
      Krystopia
    • Year
      2019
    • Role
      3D Artist, Asset-creation, Environment-Artist and Generalist.
    • Company
      Antler Interactive
    • Mobile Game
      Krystal Kart
    • Year
      2019
    • Role
      3D Artist, Asset-creation, Environment-Artist and Generalist.
    • Company
      Antler Interactive
    • Video Game
      The Reef AR
    • Year
      2018
    • Role
      3D Artist, Asset-creation, Environment-Artist and Generalist.
    • Company
      Svrvive studios
    • Video Game
      Kartong – Death by Cardboard
    • Year
      2017
    • Role
      3D Artist, Asset-creation, Environment-Artist and Generalist.
    • Company
      SVRVIVE studios
    • Video Game
      SVRVIVE: The Deus Helix
    • Year
      2016
    • Role
      3D Artist, Asset-creation, Environment-Artist, animation and Generalist.
    • Company
      SVRVIVE studios

Experience

  • Senior 3D Artist at Antler interactive
    Stockholm, Sweden
    January 2017 - Present

    Role: 3D artist, Modelling/Sculpting - Texture/Materials - Render (Generalist)

    Recruit processes, setting up pipelines together with leads. Planning.

  • 3D Artist at SVRVIVE Studios AB
    Stockholm, Sweden
    August 2016 - Present

    Role: 3D artist, Modelling/Sculpting - Texture/Materials - Render (Generalist)

  • Intern at Pixelpirates at http://www.pixelpirates.se/
    Stockholm, Sweden
    October 2015 - Present

    Role: 3D artist, Modelling/Sculpting - Texture/Materials - Render (Generalist)